2D – Platformer
Maximon’s Curse is a 2D platformer about an ancient evil that broke free from its confinement within a magical temple it was sealed in and is trying to escape. The player has been tasked with keeping the evil contained, and must successfully navigate around numerous traps to seal the evil away again.
This was the third game project I worked on while in my first year at The Game Assembly. It was developed by a team of 10 working half time over 8 weeks spanning February – April 2017.